AI Insights · Timothy · April 2024
Top 5 Gacha Games Performance on Unified Platform in Denmark in Q1 2024
In Q1 2024, the top 5 gacha games in Denmark saw varied trends in weekly downloads, revenue, and active users, with notable performances from Last War:Survival and Whiteout Survival.
During the first quarter of 2024, the top 5 gacha games in Denmark showcased diverse performance metrics across weekly downloads, revenue, and active users, according to Sensor Tower data.
Last War:Survival from FirstFun saw a dramatic increase in weekly revenue, starting at around $6.1K in early January and peaking at approximately $61.8K by the end of March. Weekly downloads fluctuated, reaching a high of 10.3K mid-January and then decreasing to about 4K by the end of March. Active users started at 10.3K at the beginning of the quarter and ended at 13.8K, showing some variability throughout the period.
Whiteout Survival from Century Games Pte. Ltd. experienced consistent weekly revenue, starting at $32.7K and ending at $41.7K. Weekly downloads decreased from 4.5K in early January to 2.8K by the end of March. Active users remained relatively stable, fluctuating around 12K to 14K throughout the quarter.
Sea of Conquest: Pirate War by FunPlus International AG showed a steady increase in weekly revenue, beginning at $3.5K and reaching $12.1K by the end of March. Weekly downloads saw a peak at around 2.9K in late January but dropped to about 1.2K by the end of March. Active users grew from 1.6K in early January to 2.1K by the end of the quarter.
Epic War:Aim and Throw by Genesis Network had a modest revenue start, peaking at $549 by the end of March. Weekly downloads saw significant fluctuations, with a notable peak at 4.3K in late March. Active users increased steadily from 359 in mid-January to 7.2K by the end of March.
Hero Clash: Playtime Go from 9z Games(HK) showed a gradual increase in weekly revenue, starting at $952 and reaching $2.7K by the end of March. Weekly downloads peaked at 3.6K in late January but fell to around 972 by the end of March. Active users fluctuated, peaking at 9.3K in late January and ending at 8.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.